The State of Mobile Gaming with Apportable
We chat with Zac Bowling from Apportable about the challenges that developers of mobile games are facing today; what Apportable is doing in the mobile gaming space; and his take on how mobile gaming is going to evolve. Interviewed by Tina Miteko of Tech Talks Central.

Zac Bowling
Engineer, Evangelist, and BizDev at Apportable
Zac Bowling is wearing multiple hats, embedded in the business development team inside Apportable.Zac is jack-off-all-trades engineer living in San Francisco bay area. Zac Bowling has worked as a professional software developer since age 14 and is an award winning mobile developer with several apps in various app stores.Before joining Apportable, Zac has developed for Texas Instruments, Match.com, doubleTwist, and SeatMe. He has participated in over 130 hackathons since 2007 and placed in or won half of them, which got him featured in Wired magazine in April 2012 and on the Dutch prime time television show DWDD University in May 2013.In his free time, he’s a maintainer on the Growl Project and has contributed to dozens of open source projects and libraries, such as Mono, the Linux kernel, GNOME, and Chameleon.
Specialties:
Mobile World Congress is the world’s largest annual gathering of mobile and related industry C-Level executives. If anything is happening in mobile, it can be found at MWC. TTC conducted 38 interviews during Mobile World Congress 2014 in Barcelona - SPAIN, at the WIPJam pavilion at Fira Montjuic, between 24th – 27th of February, 2014